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CardShark Content - macro (2/7/2001)

Let me preface this first article by saying I usually stick to building fun decks that don't hold their water against highly tuned go for the throat decks. With that said, hopefully this deck will provide a few interesting ideas that you may have not thought of and still be efficient enough to win some T2 matches for you. My biggest problem with building decks is I love to include all kinds of weird cards that really make the game interesting and keep my opponnent on their toes. The disadvantage to this kind of deck building is that your deck may not be as efficient as possible and often has many ´´cool but overcosted´´ cards in it. My goal with this article is to keep my ADD under control for a few minutes, focus, and provide a tournament worthy deck with some interesting ideas that the average fires or rebel player would not expect.

The concept for the deck starts out with utilizing black better in the Type 2 environment. Black has always been a great creature removal color, but I wanted to focus on its discard advantages to take care of the hard to deal with Blastoderm
Blastoderm
BlastodermSet: Nemesis
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Beast
Rarity:
C
Number:
102
Artist:
Eric Peterson
Power:
5
Toughness:
5
Text:
Fading 3 (This creature comes into play with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Blastoderm can't be the target of spells or abilities.
. Taking the control angle of discard led me to consider blue as a secondary color since there is so much color hosing going on in sideboards and the need to have bounce and counterspell answers to make the deck more robust.

With the choice of colors made, the time to choose cards had arrived. My first instincts were to build an interesting deck around library manipulation. The concept was to use Memory Lapse
Memory Lapse
Memory LapseSet: Fifth Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Counter target spell. Put that spell on top of owner's library.
, Painful Memories
Painful Memories
Painful MemoriesSet: Classic Sixth Edition
Cost:
2
Color:
Black
Type:
Sorcery
Rarity:
C
Number:
147
Artist:
John Coulthart
Text:
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
, Agonizing Memories
Agonizing Memories
Agonizing MemoriesSet: Classic Sixth Edition
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
111
Artist:
Mike Dringenberg
Text:
Look at target player's hand and choose two cards from it. Put those cards on top of that player's library in any order you choose.
and some card that penalizes the user for drawing cards. This was an interesting idea that removed threats from my opponents hand while keeping them to the same 8-10 cards for much of the game. The cards used for this are a bit slow, so the idea didn't pan out that well.

My next plan was to consider Lobotomy
Lobotomy
LobotomySet: Tempest
Cost:
4
Color:
Multicolor
Type:
Sorcery
Rarity:
U
Artist:
Thomas M. Baxa
Text:
Look at target player's hand and choose any of those cards other than a basic land. Search that player's graveyard, hand, and library for all copies of the chosen card and remove them from the game. That player shuffles his or her library afterwards.
. This card is a bit expensive, but can be gold when played at the right time and can even be cast turn two with the help of a dark ritual. The obvious benefit of Lobotomy
Lobotomy
LobotomySet: Tempest
Cost:
4
Color:
Multicolor
Type:
Sorcery
Rarity:
U
Artist:
Thomas M. Baxa
Text:
Look at target player's hand and choose any of those cards other than a basic land. Search that player's graveyard, hand, and library for all copies of the chosen card and remove them from the game. That player shuffles his or her library afterwards.
is to remove the big stuff from their hand AND deck (Wrath, Rout
Rout
RoutSet: Invasion
Cost:
5
Color:
White
Type:
Sorcery
Rarity:
R
Number:
34
Artist:
Ron Spencer
Text:
You may play Rout any time you could play an instant if you pay 2 more to play it.Destroy all creatures. They can't be regenerated.
, Blastoderm
Blastoderm
BlastodermSet: Nemesis
Cost:
4
Color:
Green
Type:
Creature
Sub Type:
Beast
Rarity:
C
Number:
102
Artist:
Eric Peterson
Power:
5
Toughness:
5
Text:
Fading 3 (This creature comes into play with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Blastoderm can't be the target of spells or abilities.
, Linn Sivvi, Fires of Yavimaya
Fires of Yavimaya
Fires of YavimayaSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Enchantment
Rarity:
U
Number:
246
Artist:
Val Mayerik
Text:
Creatures you control have haste. (They may attack and T the turn they come under your control.)Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
, Nether Spirit
Nether Spirit
Nether SpiritSet: Mercadian Masques
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
149
Artist:
Alan Pollack
Power:
2
Toughness:
2
Text:
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play.
etc...). The fact that this card can remove all copies of the card from the game is pretty big since so many decks, although technically not combo decks, do rely heavily on one kill card and most decks run four of any given card.

So far the deck has Lobotomy
Lobotomy
LobotomySet: Tempest
Cost:
4
Color:
Multicolor
Type:
Sorcery
Rarity:
U
Artist:
Thomas M. Baxa
Text:
Look at target player's hand and choose any of those cards other than a basic land. Search that player's graveyard, hand, and library for all copies of the chosen card and remove them from the game. That player shuffles his or her library afterwards.
, and I kept Memory lapse as an interesting counterspell because of the draw slowing abilities and only 1 blue mana requirement. Undermine
Undermine
UndermineSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
282
Artist:
Massimilano Frezzato
Text:
Counter target spell. Its controller loses 3 life.
is an obvious choice to round out the counterspell aspect of the deck and to keep your opponents life total quickly plummeting. Now on to creatures. To continue with the idea of removing key cards from the users library, I added in Rootwater Thief
Rootwater Thief
Rootwater ThiefSet: Nemesis
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
R
Number:
40
Artist:
Ron Spears
Power:
1
Toughness:
2
Text:
U: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay 2. If you do, search that player's library for a card and remove that card from the game, then the player shuffles his or her library.
as a blue creature, potential flyer, 1/2 (avoids plague spitter), and built-in deck ruiner. Looking through the pool of often-overlooked sixth edition cards, Hidden Horror
Hidden Horror
Hidden HorrorSet: Classic Sixth Edition
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Horror
Rarity:
U
Number:
137
Artist:
Clint Langley
Power:
4
Toughness:
4
Text:
When Hidden Horror comes into play, choose and discard a creature card from your hand. If you don't, sacrifice Hidden Horror.
emerged as an awesome creature especially when combined with Nether Spirit
Nether Spirit
Nether SpiritSet: Mercadian Masques
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
149
Artist:
Alan Pollack
Power:
2
Toughness:
2
Text:
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play.
. Turn 1 dark ritual, Hidden Horror
Hidden Horror
Hidden HorrorSet: Classic Sixth Edition
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Horror
Rarity:
U
Number:
137
Artist:
Clint Langley
Power:
4
Toughness:
4
Text:
When Hidden Horror comes into play, choose and discard a creature card from your hand. If you don't, sacrifice Hidden Horror.
and discard Nether Spirit
Nether Spirit
Nether SpiritSet: Mercadian Masques
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
149
Artist:
Alan Pollack
Power:
2
Toughness:
2
Text:
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play.
. Turn 2 you have 5 damage targeting your opponent's unprotected head and still have open mana to Dark Ritual
Dark Ritual
Dark RitualSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Add BBB to your mana pool.
- Lobotomy
Lobotomy
LobotomySet: Tempest
Cost:
4
Color:
Multicolor
Type:
Sorcery
Rarity:
U
Artist:
Thomas M. Baxa
Text:
Look at target player's hand and choose any of those cards other than a basic land. Search that player's graveyard, hand, and library for all copies of the chosen card and remove them from the game. That player shuffles his or her library afterwards.
or Memory Lapse
Memory Lapse
Memory LapseSet: Fifth Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Counter target spell. Put that spell on top of owner's library.
their next spell.

To round out the discard pressure I added in Unmask
Unmask
UnmaskSet: Mercadian Masques
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
168
Artist:
rk post
Text:
You may remove a black card in your hand from the game instead of paying Unmask's mana cost.Look at target player's hand and choose a nonland card from it. That player discards that card.
and Parallax Nexus
Parallax Nexus
Parallax NexusSet: Nemesis
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
63
Artist:
Greg Staples
Text:
Fading 5 Remove a fade counter from Parallax Nexus: Target opponent removes a card in his or her hand from the game. Play this ability only if you could play a sorcery. When Parallax Nexus leaves play, each player returns to his or her hand all cards he or she owns removed from the game with Parallax Nexus.
. Unmask
Unmask
UnmaskSet: Mercadian Masques
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
168
Artist:
rk post
Text:
You may remove a black card in your hand from the game instead of paying Unmask's mana cost.Look at target player's hand and choose a nonland card from it. That player discards that card.
is a great turn one play to see what your opponent has in store for you and get rid of the card threatening a rainy day on your parade. Parallax Nexus
Parallax Nexus
Parallax NexusSet: Nemesis
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
63
Artist:
Greg Staples
Text:
Fading 5 Remove a fade counter from Parallax Nexus: Target opponent removes a card in his or her hand from the game. Play this ability only if you could play a sorcery. When Parallax Nexus leaves play, each player returns to his or her hand all cards he or she owns removed from the game with Parallax Nexus.
gives you discard and time advantage and also works well with Recoil
Recoil
RecoilSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
264
Artist:
Alan Pollack
Text:
Return target permanent to its owner's hand. Then that player discards a card from his or her hand.
. You can use the Nexus to remove those last 2 cards from your opponents hand and recoil their dragon and make them discard it. This gives you a lot of flexibility and also gives you time to fill your hand with what you need to counter your opponents threats.

2 final cards were added to complete the deck. Vampiric Tutor
Vampiric Tutor
Vampiric TutorSet: Classic Sixth Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
161
Artist:
Gary Leach
Text:
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
for searching and a Spreading Plague
Spreading Plague
Spreading PlagueSet: Invasion
Cost:
5
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
125
Artist:
Scott Bailey
Text:
Whenever a creature comes into play, destroy all other creatures that share a color with it. They can't be regenerated.
to keep creature heavy decks stalled.

The deck runs 6 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s, 7 Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s, 4 Underground River
Underground River
Underground RiverSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jeff Miracola
Text:
T: Add one colorless mana to your mana pool.T: Add U or B to your mana pool. Underground River deals 1 damage to you.
s (and 4 Dark Ritual
Dark Ritual
Dark RitualSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Add BBB to your mana pool.
s) for mana support and 1 Dust Bowl
Dust Bowl
Dust BowlSet: Mercadian Masques
Color:
Land
Type:
Land
Rarity:
R
Number:
316
Artist:
Ben Thompson
Text:
T: Add one colorless mana to your mana pool.3, tap, Sacrifice a land: Destroy target nonbasic land.
to control non-basic lands.

Final deck list looks like this:

4:Hidden Horror
Hidden Horror
Hidden HorrorSet: Classic Sixth Edition
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Horror
Rarity:
U
Number:
137
Artist:
Clint Langley
Power:
4
Toughness:
4
Text:
When Hidden Horror comes into play, choose and discard a creature card from your hand. If you don't, sacrifice Hidden Horror.

4:Nether Spirit
Nether Spirit
Nether SpiritSet: Mercadian Masques
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Spirit
Rarity:
R
Number:
149
Artist:
Alan Pollack
Power:
2
Toughness:
2
Text:
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to play.

4:Rootwater Thief
Rootwater Thief
Rootwater ThiefSet: Nemesis
Cost:
2
Color:
Blue
Type:
Creature
Sub Type:
Merfolk
Rarity:
R
Number:
40
Artist:
Ron Spears
Power:
1
Toughness:
2
Text:
U: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay 2. If you do, search that player's library for a card and remove that card from the game, then the player shuffles his or her library.


4:Unmask
Unmask
UnmaskSet: Mercadian Masques
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
R
Number:
168
Artist:
rk post
Text:
You may remove a black card in your hand from the game instead of paying Unmask's mana cost.Look at target player's hand and choose a nonland card from it. That player discards that card.

4:Lobotomy
Lobotomy
LobotomySet: Tempest
Cost:
4
Color:
Multicolor
Type:
Sorcery
Rarity:
U
Artist:
Thomas M. Baxa
Text:
Look at target player's hand and choose any of those cards other than a basic land. Search that player's graveyard, hand, and library for all copies of the chosen card and remove them from the game. That player shuffles his or her library afterwards.

4:Parallax Nexus
Parallax Nexus
Parallax NexusSet: Nemesis
Cost:
3
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
63
Artist:
Greg Staples
Text:
Fading 5 Remove a fade counter from Parallax Nexus: Target opponent removes a card in his or her hand from the game. Play this ability only if you could play a sorcery. When Parallax Nexus leaves play, each player returns to his or her hand all cards he or she owns removed from the game with Parallax Nexus.


4:Recoil
Recoil
RecoilSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
264
Artist:
Alan Pollack
Text:
Return target permanent to its owner's hand. Then that player discards a card from his or her hand.

4:Undermine
Undermine
UndermineSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
282
Artist:
Massimilano Frezzato
Text:
Counter target spell. Its controller loses 3 life.

4:Memory Lapse
Memory Lapse
Memory LapseSet: Fifth Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Counter target spell. Put that spell on top of owner's library.


1:Spreading Plague
Spreading Plague
Spreading PlagueSet: Invasion
Cost:
5
Color:
Black
Type:
Enchantment
Rarity:
R
Number:
125
Artist:
Scott Bailey
Text:
Whenever a creature comes into play, destroy all other creatures that share a color with it. They can't be regenerated.

1:Vampiric Tutor
Vampiric Tutor
Vampiric TutorSet: Classic Sixth Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
R
Number:
161
Artist:
Gary Leach
Text:
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.


4:Dark Ritual
Dark Ritual
Dark RitualSet: Revised Edition
Cost:
1
Color:
Black
Type:
Instant
Rarity:
C
Artist:
Sandra Everingham
Text:
Add BBB to your mana pool.

4:Underground River
Underground River
Underground RiverSet: Fifth Edition
Color:
Land
Type:
Land
Rarity:
R
Artist:
Jeff Miracola
Text:
T: Add one colorless mana to your mana pool.T: Add U or B to your mana pool. Underground River deals 1 damage to you.

1:Dust Bowl
Dust Bowl
Dust BowlSet: Mercadian Masques
Color:
Land
Type:
Land
Rarity:
R
Number:
316
Artist:
Ben Thompson
Text:
T: Add one colorless mana to your mana pool.3, tap, Sacrifice a land: Destroy target nonbasic land.

6:Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.
s
7:Swamp
Swamp
SwampSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add B to your mana pool.
s

Sideboard

2:Cursed Totem
Cursed Totem
Cursed TotemSet: Classic Sixth Edition
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
278
Artist:
D. Alexander Gregory
Text:
Players can't play activated abilities of creatures.

2:Counterspell
Counterspell
CounterspellSet: Revised Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
U
Artist:
Mark Poole
Text:
Counters target spell as it is being cast.

2:Massacre
Massacre
MassacreSet: Nemesis
Cost:
4
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
58
Artist:
Pete Venters
Text:
If an opponent controls a plains and you control a swamp, you may play Massacre without paying its mana cost. All creatures get -2/-2 until end of turn.

4:Perish
Perish
PerishSet: Classic Sixth Edition
Cost:
3
Color:
Black
Type:
Sorcery
Rarity:
U
Number:
148
Artist:
Rebecca Guay
Text:
Destroy all green creatures. They can't be regenerated.

4:Washout

The best approach to playing the deck is to use discard heavily at the begining until you can get out a Hidden Horror
Hidden Horror
Hidden HorrorSet: Classic Sixth Edition
Cost:
3
Color:
Black
Type:
Creature
Sub Type:
Horror
Rarity:
U
Number:
137
Artist:
Clint Langley
Power:
4
Toughness:
4
Text:
When Hidden Horror comes into play, choose and discard a creature card from your hand. If you don't, sacrifice Hidden Horror.
and Rootwater theif, then switch to Undermine
Undermine
UndermineSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
R
Number:
282
Artist:
Massimilano Frezzato
Text:
Counter target spell. Its controller loses 3 life.
, Memory Lapse
Memory Lapse
Memory LapseSet: Fifth Edition
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Artist:
Mark Tedin
Text:
Counter target spell. Put that spell on top of owner's library.
and Recoil
Recoil
RecoilSet: Invasion
Cost:
3
Color:
Multicolor
Type:
Instant
Rarity:
C
Number:
264
Artist:
Alan Pollack
Text:
Return target permanent to its owner's hand. Then that player discards a card from his or her hand.
to protect your investment while you beat their head. Hopefully this deck offers some fun and non-traditional card selections that will catch your opponent off-guard and wondering what hit them!

macro


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