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CardShark Content - pinkfloyd732003 (1/21/2004)

Wizards confirmed the reality of Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.
. The card will be in Darksteel, and although discarded by many as being “bad” for constructed, may have a purpose. So, here is the card if you don’t know it.

Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.
-- 11

Artifact Creature

Trample

Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.
is indestructible

If Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.
would be put into a graveyard from anywhere, reveal it and shuffle it and put it into it’s owner’s library instead.

My playtesting group has been toying with this card since it was released in a spoiler. The first problem of it was the 11 cc. We needed an alternate way to get it in. Once in play, this would almost spell game in most situations. So, here is a decklist we have come up with. It is still not viable for a Standard tournament, but with a lot of tweaking, can easily become a contender. If you want to play in a Standard tournament, I advise you to not go out and think this deck will win. It is tier 3 at best. We still have a lot of testing to do. We hope that this article can inspire some people to build their own rouge decks, using the current card pool.

3 Fabricate
Fabricate
FabricateSet: Mirrodin
Cost:
3
Color:
Blue
Type:
Sorcery
Rarity:
U
Number:
35
Artist:
Glen Angus
Text:
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

4 Wrath of God
Wrath of God
Wrath of GodSet: Revised Edition
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
R
Artist:
Quinton Hoover
Text:
All creatures in play are buried.

3 Akroma’s Vengeance
Vengeance
VengeanceSet: Portal Second Age
Cost:
4
Color:
White
Type:
Sorcery
Rarity:
U
Artist:
Keith Parkinson
Text:
Destroy any one tapped creature.

4 Raise the Alarm
Raise the Alarm
Raise the AlarmSet: Mirrodin
Cost:
2
Color:
White
Type:
Instant
Rarity:
C
Number:
16
Artist:
John Matson
Text:
Put two 1/1 white Soldier creature tokens into play.

4 Thirst
Thirst
ThirstSet: Mirage
Cost:
3
Color:
Blue
Type:
Enchant Creature
Rarity:
C
Artist:
Roger Raupp
Text:
When Thirst comes into play, tap enchanted creature.During your upkeep, pay U or bury Thirst.Enchanted creature does not untap during its controller's untap phase.
IGZvciBLbm93bGVkZ2U=
4 Mana Leak
Mana Leak
Mana LeakSet: Stronghold
Cost:
2
Color:
Blue
Type:
Instant
Rarity:
C
Number:
36
Artist:
Christopher Rush
Text:
Counter target spell unless its caster pays an additional 3.

3 Proteus Staff
Proteus Staff
Proteus StaffSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
230
Artist:
Trevor Hairsine
Text:
2U, T: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and the rest on the bottom of his or her library in any order. Play this ability only any time you could play a sorcery.

3 Decree of Justice
Decree of Justice
Decree of JusticeSet: Scourge
Cost:
5
Color:
White
Type:
Sorcery
Rarity:
R
Number:
8
Artist:
Adam Rex
Text:
Put X 4/4 white Angel creature tokens with flying into play.
Cycling 2W
When you cycle Decree of Justice, you may pay X. If you do, put X 1/1 white Soldier creature tokens into play.

3 Aether Spellbomb
Aether Spellbomb
Aether SpellbombSet: Mirrodin
Cost:
1
Color:
Colorless
Type:
Artifact
Rarity:
C
Number:
141
Artist:
Jim Nelson
Text:
U, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. 1, Sacrifice Aether Spellbomb: Draw a card.

3 Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.

1 Nuisance Engine
Nuisance Engine
Nuisance EngineSet: Mirrodin
Cost:
3
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
221
Artist:
Stephen Tappin
Text:
2, T: Put a 0/1 Pest artifact creature token into play.

2 Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.


4 Talisman of Progress
Talisman of Progress
Talisman of ProgressSet: Mirrodin
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
U
Number:
256
Artist:
Mike Dringenberg
Text:
T: Add 1 to your mana pool. T: Add W or U to your mana pool. Talisman of Progress deals 1 damage to you.

3 Coastal Tower
Coastal Tower
Coastal TowerSet: Invasion
Color:
Land
Type:
Land
Rarity:
U
Number:
321
Artist:
Don Hazeltine
Text:
Coastal Tower comes into play tapped.T: Add W or U to your mana pool.

2 Ancient Den
Ancient Den
Ancient DenSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
278
Artist:
Rob Alexander
Text:
(Ancient Den isn't a spell.) T: Add W to your mana pool.

2 Seat of the Synod
Seat of the Synod
Seat of the SynodSet: Mirrodin
Color:
Land
Type:
Artifact Land
Rarity:
C
Number:
283
Artist:
John Avon
Text:
(Seat of the Synod isn't a spell.) T: Add U to your mana pool.

2 Flooded Strand
Flooded Strand
Flooded StrandSet: Onslaught
Color:
Land
Type:
Land
Rarity:
R
Number:
316
Artist:
Rob Alexander
Text:
T, Pay 1 life, Sacrifice Flooded Strand: Search your library for a plains or island card and put it into play. Then shuffle your library.

2 Stalking Stones
Stalking Stones
Stalking StonesSet: Tempest
Color:
Land
Type:
Land
Rarity:
U
Artist:
Stephen Daniele
Text:
T: Add one colorless mana to your mana pool.6: Stalking Stones becomes a 3/3 artifact creature permanently. (This creature still counts as a land.)

4 Plains
Plains
PlainsSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add W to your mana pool.

4 Island
Island
IslandSet: Oversize Cards
Color:
Land
Type:
Land
Rarity:
X
Artist:
Tony Roberts
Text:
T: Add U to your mana pool.


SB:

3 Annul
Annul
AnnulSet: Urza's Saga
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
C
Number:
59
Artist:
Greg Simanson
Text:
Counter target artifact or enchantment spell.

4 Altar’s Light
1 Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.

2 Goblin Charbelcher
Goblin Charbelcher
Goblin CharbelcherSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
176
Artist:
Stephen Tappin
Text:
3, T: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.

1 Mountain
Mountain
MountainSet: Arabian Nights
Color:
Land
Type:
Land
Rarity:
C
Artist:
Douglas Shuler
Text:
Tap to add R to your mana pool.

4 Stabilizer
Stabilizer
StabilizerSet: Scourge
Cost:
2
Color:
Colorless
Type:
Artifact
Rarity:
R
Number:
142
Artist:
David Martin
Text:
Players can't cycle cards.
´´Hold that thought.´´ - Pemmin, Riptide survivor.


As you can see, it is very similar to the Proteus Belcher decks. The mana base is much more stable, but the point of the deck is to use Darksteel Colossus
Darksteel Colossus
Darksteel ColossusSet: Darksteel
Cost:
11
Color:
Colorless
Type:
Artifact Creature
Rarity:
R
Number:
109
Artist:
Carl Critchlow
Power:
11
Toughness:
11
Text:
Trample. Darksteel Colossus is indestructible (Destroy effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere reveal Darksteel Colossus and shuffle it into its owner's library instead.
as a win condition. He can be pulled out quite early. There are two in the deck for the sole reason of maindecked Altar’s Lights.



If you are playing against W/x Control, be sure to put in the Char
Char
CharSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
117
Artist:
Adam Rex
Text:
Char deals 4 damage to target creature or player and 2 damage to you.
belchers instead of the Colossus. This not only changes your deck, but gives a just-as-solid win condition. Here are the matchups (The first number is your win percentage):



Affinity (35/65)

This one is tough, because you have to compete with more counters, and Broodstar
Broodstar
BroodstarSet: Mirrodin
Cost:
10
Color:
Blue
Type:
Creature
Sub Type:
Beast
Rarity:
R
Number:
31
Artist:
Glen Angus
Power:
*
Toughness:
*
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control.
s. Spellbombing away Frogmite
Frogmite
FrogmiteSet: Mirrodin
Cost:
4
Color:
Colorless
Type:
Artifact Creature
Rarity:
C
Number:
172
Artist:
Terese Nielsen
Text:
Affinity for artifacts (This spell costs 1 less to play for each artifact you control.)
s and Enforcers are the key. Another problem is that Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.
is almost a dead card.



The second game should be easy solely because of the Char
Char
CharSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
117
Artist:
Adam Rex
Text:
Char deals 4 damage to target creature or player and 2 damage to you.
belcher. In game three, it can be a toss-up, but the key is the skill of the Affinity player. How well he/she plays is the key.



UW Control (45/55)

This one is a much better matchup, but still not in your favor. The maindecked Stifle
Stifle
StifleSet: Scourge
Cost:
1
Color:
Blue
Type:
Instant
Rarity:
R
Number:
52
Artist:
Dany Orizio
Text:
Counter target activated or triggered ability.
s should keep the decrees down. A Colossus before a Dragon is the key.



The second and third games are painful, as they have Altar’s Light to deal with your Colossus/Char
Char
CharSet: Ravnica City of Guilds
Cost:
3
Color:
Red
Type:
Instant
Rarity:
R
Number:
117
Artist:
Adam Rex
Text:
Char deals 4 damage to target creature or player and 2 damage to you.
belcher. This game is all about guessing whether they have an Altar’s Light or not.



W/x Control (55/45)

This is easier because there are no counters to deal with. A similar game to U/W, it is up to you whether or not to play the Belcher.



Slide (30/70)

Slide just beat this deck. There is not a consistent reason, but it does. True Sliding out a Colossus is bad, but don’t forget that Decree of Justice
Decree of Justice
Decree of JusticeSet: Scourge
Cost:
5
Color:
White
Type:
Sorcery
Rarity:
R
Number:
8
Artist:
Adam Rex
Text:
Put X 4/4 white Angel creature tokens with flying into play.
Cycling 2W
When you cycle Decree of Justice, you may pay X. If you do, put X 1/1 white Soldier creature tokens into play.
can be an offensive weapon as well.

With some more speed, we hope that this deck makes it to the point of a viable tournament deck. Remember, a lot of testing is still required, but janky decks make Magic that great of a game.


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