Spike Hatcher enters the battlefield with six +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. 1, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.
This site is not produced or endorsed by Wizards of the Coast, Inc.
Card art on this page is © Wizards of the Coast, Inc. and the respective artist.